AR MUSEUM TOUR
mixAR is a research project experimenting the use of agent in an augmented reality space.
Create a museum tour guide experience in Microsoft Hololens
Playtest people's reaction to a virtual character with different roles and personalities.
Use AI behaviorial tree to design various character personalities
Compare the use of AR agent in a museum tour experience with traditional tour guide
Team size: 4
Duration: 15 weeks
Technology used: Microsoft Hololens
Space: The history display hall in Electronic Art
Role: Interaction Design, Character Design, Model, Texture, Animation, Branding Design
As sole artist, designed, modeled, and animated Mixy, the virtual guide to lead the viewer through the experience.
Built animation database that is easily integratable to our AI behaviorial tree, to fast prototype different personalities.
Created branding material, including logo, poster and half sheet.
Designing in Microsoft Hololens
Extremely confined Field of View (FOV) --around a4 size of workable image overlay and 30 cm of z axis to the viewer
Better to design around the pan view because the head-mount device doesn't like vertical movement
Consider the physical space for mapping--look for horizontal platforms as markers
Minimum facial animation with maximum personality expression
For more information regarding AI behaviorial tree establishment, personality design,
Please check the CMU press coverage and our development blog!